HexGL licenses & attribution

Original game by Thibaut Despoulain (BKcore). Platform player integration by KhelGo. Original engine files carry CC BY-NC notices; this game has advertising disabled. No commercial permission is implied.

LICENSE

The MIT License (MIT)

Copyright (c) 2015 Thibaut Despoulain

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

README.md

HexGL
=========

Source code of [HexGL](http://hexgl.bkcore.com), the futuristic HTML5 racing game by [Thibaut Despoulain](http://bkcore.com)

## Branches
  * **[Master](https://github.com/BKcore/HexGL)** - Public release (stable).

## License

Unless specified in the file, HexGL's code and resources are now licensed under the *MIT License*.

## Installation

	cd ~/
	git clone git://github.com/BKcore/HexGL.git
	cd HexGL
	python -m SimpleHTTPServer
	chromium index.html

To use full size textures, swap the two textures/ and textures.full/ directories.

## Note

The development of HexGL is in a hiatus for now until I find some time and interest to work on it again.
That said, feel free to post issues, patches, or anything to make the game better and I'll gladly review and merge them.

audio/LICENSE

Licenses for the sound files
=============================

*boost.ogg*

Created by IFartInUrGeneralDirection and distributed under
Creative Commons 3.0 Attribution 3.0 Unported license.

*crash.ogg*
Created by qubodup and is published into Public Domain.

*wind.ogg*
Created by kangaroovindaloo and distributed under
Creative Commons 3.0 Attribution 3.0 Unported license.

This SFX is further cutted and adjusted by Licson.

*bg.ogg*
Created by mu6k and is released into Public Domain.

Further adjusted by Licson.

*destroyed.ogg*
Created by beman87 and is distributed under Creative Commons Attribution 3.0 Unported license.

This SFX is further adjusted by Licson.

All sound files converted to OGG Vorbis by baleboy using VLC Media Player.